//CHARACTERS

  • take me home
  • When doing characters, I specialize in efficient poly usage to create clean, sharp, and simple topology. I aim to evoke a PS2-era aesthetic, with the added benefit of 20 years of hindsight.

    I also texture at resolutions between pixel art and low resolution illustration using aliased brushes.

    I love Blender :)

    epic characters

    maybe games were magically better when i was a kid